6784d7b0-c086-11e8-81c9-1b431fd718bc-rimg-w526-h526-dc241d20-gmir.jpg

GUILD FEATS

  • +1 - Aurelia, Exemplar of Justice - Get 4+ counters on Aurelia through mentor only or use Aurelia to put 4+ counters on another creature.

  • +1 - Tajic, Legion’s Edge  - Have 3+ creatures survive due to Tajic's prevent damage ability.

  • +1 - Emmara, Soul of the Accord  - Have Emmara creature 5+ Tokens without her attacking.

  • +1 - Trostani Discordant  -  Control 8+ other creatures with Trostani Discordant in play OR regain control of a creature through Trostani's ability.

  • +3 - Etrata, The Silencer  -  Defeat a player by having 3 creatures with a hit counter on them in exile.

  • +1 - Lasav, The Multifarious -  Have Lazav become 5+ different creatures using his ability, at least one of which must be CMC 5+.

  • +1 - Niv-Mizzet, Parun  -  Deal 20+ damage with ability.

  • +1 - Ral, Izzet Viceroy -  Defeat an opponet with Ral's Emblem.

  • +1 - Izoni, Thousand-Eyed -  Create 10+ insects with one trigger.

  • +1 - Vraska, Golgari Queen -  Win a pod of 3+ people with the emblem.

CHALLENGES

  • +1 - Big-Time -  Control a creature with at least 20 power or 20 toughness.

  • +1 - Precision Execution -   Eliminate an opponent with precisely one point of damage.

  • +1 - Dino-Might -  Crew a vehicle with a dinosaur.

  • +1 - Might of the Meek -  Win a game with a one mana spell or permanent.

  • +1 - Reunion -  Crew the Weatherlight with a member of the Weatherlight’s crew (Jhoira, Tiana, Shanna, Raff, Arvad, Slimefoot, and/or a Construct made by Karn).

  • +1 - Acend -  Be the first to receive the City’s Blessing.

  • +1 - Eldest -  Control two or more creatures with “elder” in the typeline.

  • +2 - Rivals -  Control a merfolk, a dinosaur, a vampire, and a pirate at the same time.

  • +2 - Landfall -  Play every land in your deck.

BONUSES (5 Max)

  • +1 - Angel’s Grace - Prevent another player from being eliminated from the game. The player threatening the elimination can not be yourself. (Awarded once per opponent)

  • +1 - Slave of Bolas - Be the first person eliminated from the game.

  • +1 - Terraformer - End the Game or be eliminated having searched your library for no cards besides a basic land.

  • +1 - Veteran Swordsmith - Control 3+ equipment that are all attached to one creature. (Awarded once per game)

  • +1 - Cloak of Invisibility - Survive being attacked for Lethal Damage 3+ times. (Awarded once per game)

  • +1 - Intangible Virtue - Control 10+ creature tokens at one time. (Awarded once per game)

  • +1 - Coat of Arms - Control 5+ non-token creatures of the same type. (Awarded once per creature type but no more than twice per game)

  • +1 - Evacuate - Remove 10+ nonland permanents from the board at one time. (Awarded up to twice per game, per player)

  • +1 - Pacifism - Do not attack for the entire game.

PENALTIES

  • -3 - Combo Breaker - Eliminate a player prior to their 5th Turn. (Received for each player eliminated)

  • Combos are some of the best parts of Commander/Brawl, but we also want to ensure everyone gets a chance to play a fun game.

  • -2 - Negativism - Be a negative player in a match. (Received for each occurrence)

  • This is up to the discretion of the TO, this is not to police every disagreement, but to be a safety valve for unsportsmanlike behavior

  • -2 - Contamination - Significantly diminish another player’s ability to play the game-- specifically through targeted mana disruption, i.e. “destroy all lands target player controls.” Awarded at the TO’s discretion. (Received for each occurrence)

  • -1 - Fastbond - Have a Sol Ring or Mana Crypt in play on Turn 1

  • Exceptionally fast starts can be are fun and explosive, but come at a slight drawback.

  • -1 - Power Sink - Taking more than 1 additional turn per round. (Awarded for each additional turn after the first two)

  • -1 - Eon Hub - Spend more than 8 minutes on one turn. (Received for each offense)

  • -1 - Memory Lapse - Control another player’s turn more than once. (Received for each player controlled more than once)

  • -1 - Last Word - Counter more than 3 different non-counterspell cards in a single turn. (Received for each occurrence)

  • -1 - Infinite Expanse - Repeat infinite combo (a self-sustaining loop that can be performed an arbitrarily large number of times) more than 5+ times.